![]() The most common causes of this issue are: It’s a lot of a fun, and a much-savvier-than-expected extension of PopCap’s fantastic series.Your IP address has been temporarily blocked due to a large number of HTTP requests. Zombies: Heroes isn’t making those effects obvious. Any competitive game that lets you pay for more and better cards is sure to have some kind of imbalance, but so far in my play, Plants vs. With hundreds of cards, there’s enough variety that you can build a strong deck using only what you earn, although spending can be a quicker way to bring some power or special abilities into an otherwise lackluster deck. You’ll earn a bit of both currency types with continued play, and while you might not get the top-shelf cards regularly without paying, you can probably amass a broad mix of heroes and cards without opening up your wallet. ![]() Spending $5 on a starter pack might be a good way to boost your early play, but I don’t recommend pumping in a lot of money right away. The immediate result was admittedly disappointing. ![]() With further play, I may eventually unlock Heroes that can utilize those cards and then build fresh decks around them, but I wasn’t really thinking about the long game when I dumped in $20 on paid perks. And after seeing how wellĬlash Royale pulled it off earlier this year, I’m inclined to believe that you can buy into that illusion that it’s mostly fair and still have fun. That’s never ideal, because it means that money has some sway when matching up real players… but it’s increasingly the way of the world when it comes to mobile games. The catch, of course, is that this is a monetized competitive game. It might throw you for a loop at first, but it’s a welcome shift away from a more typical head-to-head battle format. It totally fits within the game universe, but that extra perk doesn’t seem like it damages the competitive balance between sides. That plays into deck strategy, of course.īoth the plants and zombies have single-player missions, plus you can use either side in both ranked and casual live multiplayer battles.Īn interesting format shift comes with the addition of Zombie Tricks, essentially a bonus turn for the undead goofballs to make some kind of change on the board with special cards, whether it’s an extra attack, clearing a plant unit, or something else advantageous. ![]() It also means that if you pack your deck with only big, expensive cards, you might get knocked out before you can even use them. Each round sees you start with one more point than you were given the previous round, which means your costly, high-powered cards aren’t going to do you much good until late in the game-when they can be absolutely devastating. Momentum builds in each match through resource points, which comes via sunlight for plants or brains for zombies. You’ll take turns playing cards on the screen and using abilities, and the first to erase the other’s hit points is the victor. The five-lane game screen is a callback to the earlier entries, albeit now with your hero at the bottom and the opponent along the top. You’ll also control zombie heroes, and they’ve got some tricks up their decaying sleeves…Ĭontrolling either side, you’ll pick a plant or zombie hero and then build a deck of 40 cards using whichever ones you’ve unlocked or purchased so far, and then jump into either single-player or competitive online showdowns. Here, you’ll play as both forces along the way, and instead of actively dropping in units to defend your base from an onslaught of enemies, you’ll have to try and outsmart your opponent by playing offensive and defensive cards in the head-to-head, turn-based skirmish. While the battle between adorable foliage and the silly undead continues on unabated, the tactics have changed for Plants vs. Play for a while, however, and you’ll find that PopCap has developed something surprisingly unique and addictive here. Hearthstone’s continued success, so this might be seen as a cynical cash-in. ![]() Card combat games are super hot right now, especially with Zombies: Heroes, but now you’ll battle with a deck of digital cards in turn-based showdowns. The series’ third mobile entry keeps the freemium edge, but changes quite a bit else about the experience: the charming plant and zombie units are still here in All of the familiar plants are back, along with some fresh faces as well. ![]()
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